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Microsoft’s My Documents Folder Makes Triumphant Return – On iPad

20100209-mydocuments.jpg

Earlier today, I was reading Infoworld’s article, The iPad questions Apple won’t answer. The first question they listed was “Can you save and transfer documents to the iPad?”, and their assumed answer was “No”; they suggested that the only way to do this would be to open a document from an email message.
I read that [...]

Top 5 Things To Check Out at Macworld 2010

Macworld 2010 opens today. It is the 25th annual gathering of Mac users. That’s right, 25 years!
But thanks to the absence of Apple this year, this “Mecca for Mac Heads” may be the last. So check it out while you can.

The show runs for 5 days. The Expo showfloor opens on Thursday at noon.
For the [...]

Opinion: MacBook, or iMac + iPad?

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The announcement of the iPad has done a lot of things: it’s stoked up excitement in the Mac using community, it’s got a bunch of developers feverishly coding exciting new stuff, and it’s got retailers and cell phone companies the world over drooling over the money they can make from it.
And it’s also somewhat upset [...]

In Depth: 30 Days with the Nexus One

It’s been a month since my review of Google’s “SuperPhone”, the Nexus One. Since that time, we’ve surfed, updated facebook, navigated, called, played endless hands of cribbage and even tried to freeze it to death on a trip to Dayton Ohio. Follow me after the jump to find out does the “SuperPhone” stand the [...]

Search results for 'edge langdell'

EA’s Mirror’s Edge Coming to iPhone, Legal Storm Awaits

Mirror's Edge for iPhone. Image credit: Touch Arcade.

Mirror's Edge for iPhone. Image credit: Touch Arcade.

Touch Arcade reports that EA’s action adventure game Mirror’s Edge is coming to iPhone in January. Although originally boasting a first-person perspective viewpoint, with your character sliding under barriers, jumping across ledges, and doing all manner of death-defying leaps and bounds, it’s likely the iPhone version will be closer in character to Mirror’s Edge 2D.

Also interesting is this game will prompt a legal showdown on release. Tim Langdell of Edge Games has forced two indie iPhone games off the App Store for using Edge within their names. In both cases, Apple has complied with these challenges, which has been strictly in compliance with the DMCA, according to commentators. Accusations of mark trolling have led to EA challenging the validity of these marks (source: Kotaku), and any resolution is likely a year away.

When Mirror’s Edge appears on the App Store, Langdell will have no option but to challenge it, under the precedent he’s already set. And Apple will have no option but to pull the game, based on what it’s already done regarding Killer Edge Racing and Edge (now, temporarily, Edgy in the US and UK). It’s one thing when Apple stamps on an indie’s head, but it’s going to be interesting to see what happens when an EA game gets yanked unceremoniously from the store, due to spurious rights-infringement claims. Popcorn at the ready!

Posted in News, Opinions, iPhone Apps | 4 Comments »

Edge by Mobigame returns to App Store as Edgy, Edge brand still mired in legal hell

Edge gets a change of letter and possible chance at life

Edge gets a change of letter and possible chance at life

UPDATE (December 3): Edgy has been discontinued, following further legal issues with Edge Games. Mobigame says it will now await the ruling of the EA case before attempting to return Edge to the UK and US App Stores. At the time of writing, Edge remains available in some other territories.

The car-crash legal battle between Mobigame and Tim Langdell took a short detour today with the announcement that Edge is back on the US and UK App Stores, this time branded Edgy (App Store link).

As reported on Cult of Mac and elsewhere, the indie developer’s game has been the subject of a protracted legal battle against Tim Langdell’s Edge Games, a ‘company’ that seems to operate in a somewhat suspect manner. Due to threats, Mobigames pulled Edge itself once, and then Apple did so twice, the second time very recently after the indie title was rebranded ‘Edge by Mobigame’.

The latest change, to Edgy, has appeared on the UK and US App Stores without reviews and ratings, and Mobigame confirmed via Twitter that it is “a new product designed for the Amercian legal system [...] you can still find the old product on all others continents” [sic]. When asked how updates would be tackled (since the new product is divorced from Edge purchases in the US and UK), Mobigames responded that there would be “no update until EA win in the US/UK, and then maybe EDGE 2. We are working on the new games here, you will love them”.

Mobigame’s reference to EA is regarding the company filing suit against Edge Games, primarily to deal with a spat relating to Mirror’s Edge, but also because “filing the complaint is the right thing to do for the developer community”. In the meantime, it appears Edge/Edgy itself is finally available on a permanent basis, albeit without any chance of updates. On the latter point, the game is stable and fun as it is, and so that’s not a problem; on the former, only time will tell if Edge Games/Langdell takes exception to the Edgy brand, regardless of previous claims that this would settle the matter between Edge Games and Mobigames for good.

Posted in Gaming, News, iPhone Apps | 2 Comments »

Schiller Defends App Store Approvals, Ignores Key Points

App Store approvals issues continue to grate, despite Schiller's assurances.

App Store approvals issues continue to grate, despite Schiller's assurances.


BusinessWeek ran late yesterday an interesting article interviewing Phil Schiller about the App Store. While it’s good to see Schiller again talking publicly about the approvals process, it’s sad to see Apple still ignoring key issues.
(more…)

Posted in News, Opinions, Top stories, iPhone Apps | 8 Comments »

Killer Edge Racing Pulled From App Store Due To Spurious Trademark Claim by Tim Langdell

Another game yanked from the App Store due to a bogus trademark claim

Another game yanked from the App Store due to a dodgy trademark claim

Tim Langdell’s back, and this time he’s mad(der than a bag of spanners). Today, Nalin Sharma’s Killer Edge Racing is the victim. The short version: like with Mobigame’s Edge, Langdell claims Nalin’s game is riffing off Edge’s ‘famous’ marks; additionally, Pocket Gamer reports that Langdell’s moved to register Killer Edge Racing and Killer Edge Racers, despite Killer Edge having its roots back in 2005, way before Edge Games claimed to be working on a racing game of its own. (It’s since released Racers—and the word ‘released’ is used here in its loosest possible sense—see ChaosEdge for the full story. But given that Racers is a redressed PC game from a liquidated company and is ‘released’ on home-burned DVDR and is not on iPhone, there’s no possibility of confusion.)

Of course, Apple will continue to hide behind the DMCA in these cases, saying it’s doing what it’s doing for legal reasons. But as this case and the one regarding StoneLoops! of Jurassica show, Apple’s going to start looking foolish if it doesn’t implement some kind of robust background check and a longer process of investigation/arbitration/settlement prior to yanking a game. A dispute policy is utterly essential, but the one currently in place is clearly open to abuse.

Here’s hoping Sharma manages to get his game back on the App Store without compromising the brand he’s been using for five years, and that EA’s case with Langdell next year reaches a conclusion that satisfies the indie developers regularly under fire from his trolling actions (oh, and the 15-year-old girls on DeviantArt he steals artwork from to advertise his games that don’t actually exist).

Posted in News, Opinions, Top stories, iPhone Apps | 11 Comments »

iPhone Game Edge by Mobigame Under Threat Again from Tim Langdell

Under threat yet again: Edge by Mobigame.

Under threat yet again: Edge by Mobigame.

We’ve reported before about the legal spat between Mobigame, makers of fine indie game Edge, and Tim Langdell, who appears to make his money by suing anyone daring to use the name Edge in a videogame, and makes rather spurious claims regarding how he ‘spawned’ almost any major property with the word ‘Edge’ in its title, including Edge magazine by Future Publishing, Marvel comic Edge, and, er, 1997 Anthony Hopkins movie turkey The Edge. (He’s also laughably stated in the past how he has come to an ‘understanding’ with a guitarist of a very popular rock band.) TIGSource has a great overview of the madness.

Edge returned to the App Store recently, and Langdell will next year be battling EA, a company that’s had enough. Rather than just dealing with issues relating to EA game Mirror’s Edge—Langdell started advertising a game called Mirrors (a game by) Edge, which still doesn’t exist, and yet was in no way an effort to promote mark confusion—EA’s aiming to have Langdell stripped of all his Edge-related marks.

EA’s documentation cites numerous examples of Langdell filing out-of-date and falsified specimens, and the fact Edge Games isn’t a viable commercial concern. (ChaosEdge offers running commentary regarding Langdell’s so-called commercial concerns—a Mythora ‘reissue’ they bought from Edge Games was a home-made burned disc; and despite Langdell claiming its game Racers had sold out, the second purchase ChaosEdge made days later had an order number only one higher than their pre-Racers order.) Last month, company spokesman Jeff Brown said: “While this seems like a small issue for EA, we think that filing the complaint is the right thing to do for the developer community.”

Sadly, Langdell still won’t back down. We today heard Mobigame’s Edge is again under threat, with Apple giving the company five days to respond to yet another threat from Langdell. If you’ve an iPhone or iPod touch, get in there fast, because chances are that Edge is about to vanish yet again, and it may take an EA battering in court next year for Langdell to finally stop harassing indie developers.

Edge is available on the App Store for $4.99. It’s really good, so go and buy it before it’s too late.

Posted in News, Opinions, Top stories, iPhone Apps | 7 Comments »

Mobigame’s Edge Returns to App Store

Edge is back! Weeeeeeeeeeeeee!

Edge is back! Weeeeeeeeeeeeee!

Earlier this year, we ran several articles about Mobigame’s excellent iPod game Edge getting a legal smackdown from Tim Langdell, owner of Edge Games. Over time, his claims to the Edge marks have, according to commentators, become increasingly dubious and troll-like, to the point where internet sleuths have clubbed together as ChaosEdge to provide a legal fund for Mobigame and information repository that built on the investigative work of TIG Source.

Recently, EA filed suit against Langdell about an entirely different Edge trademark spat, but, to aid indie devs, EA aims via the suit to obliterate all Langdell’s Edge marks, making the world safe for people to use the word ‘Edge’ in the title of a videogame without someone who had a company that was marginally famous in the 1980s popping up and having a major hissy fit.

Possible upshot? Edge is back in the App Store ($4.99 US/£2.99 UK). Somewhat like what you’d get if Marble Madness was built from cubes, and then a load of other cracking gameplay components were added, Edge is a top game for iPod touch and iPhone. And while we hope it’s around for good this time, we strongly recommend you go and buy it right now, just in case it vanishes again.

Posted in Gaming, News, iPhone Apps | 2 Comments »

Edge For iPhone Controversy Rumbles On—Game Again Pulled From App Store

UPDATE 2: Edge Lite’s now also gone. Some stores report Edge still available, but it’s certainly not on the US or UK stores. I guess Killer Edge Racing had better watch out, given that Langdell’s website has a Flash movie for the game Racers (which we suspect will never see the light of day).

UPDATE: At the time of writing, Edge Lite remains on the App Store, carrying an irony stick. So either someone missed the lite version or it really is all about the money. Which would be a huge shock, obviously.

We yesterday reported on the feud between Mobigame, makers of excellent iPhone game Edge, and EDGE Games, a company owned by Tim Langdell, who seemingly claims ownership over the word ‘edge’ in relation to any kind of gaming.

Edge - a fun iPhone isometric game from 2009!

Edge by Mobigame - now no longer available from your local App Store

As stated yesterday, this ongoing battle has raged since April, and although compromises have apparently been suggested by both sides (indeed, Mobigames offered to rename their game Edgy, but Langdell then almost immediately registered that trademark himself), no agreement has been reached. More absurdly, Langdell contests that Edge wilfully ripped off ancient EDGE 8-bit videogame Bobby Bearing (and named it Edge to suggest the name of Langdell’s ‘famous’ trademark!), despite that game being a clone of Marble Madness and Edge playing almost nothing like Bobby Bearing.

Sadly, Edge is now again gone from the App Store, seemingly removed without warning (unlike the first time round, when Mobigame temporarily pulled the game voluntarily, in the hope of coming to a satisfactory agreement with Langdell).

Mobigame’s David Papazian told Cult of Mac: “We did not pull it. We don’t know exactly why it has been pulled [and] we don’t know if the game will come back. Maybe it will in some territories, but it does not depend on us. We are as surprised as many people, I think.”

“Making Edge took nearly two years of our lives, We hope the happy few who played it had a great time. We don’t know what to do now, and we cannot believe this is really happening. But we will probably have to fight since we strongly believe the law is on our side.”

Posted in Gaming, News, iPhone | 16 Comments »

Tim Langdell Still Being A Jerk—Resues Edge iPhone Game Maker Over Rights Issues

Sort-of-UPDATE 3: And for anyone wondering whether the games featured in this post really do use true isometric projection, Adam Banks discusses this in a blog post.

UPDATE 2: At the time of writing (10:51 GMT+1), EDGE has now been pulled—again—from the App Store, this time on a worldwide basis. We now have a fuller story on this development.

UPDATE: I spoke to David Papazian of Mobigame, who told us that during discussions with Langdell, with the aim of settling amicably, Langdell not only proposed conditions unacceptable to Mobigame, but also stated the company had set out to copy one of EDGE’s most popular titles, Bobby Bearing. When Mobigame mentioned Marble Madness, Langdell even claimed his 1986 effort was actually completed before 1984’s Marble Madness and that Atari’s game is the clone. (I myself interviewed Marble Madness creator Mark Cerny a year or so back, and given the nature of how that game came to be—it actually started life as a mini-golf game—I find it hugely unlikely that this could be the case, even when you don’t take into account the two or more years between the games’ release dates.)

During investigative conversations between Mobigame and Bobby Bearing’s creators, questions have been raised as to rights ownership, with the game’s creators claiming they own the rights, not EDGE Games; furthermore, they do not consider Bobby Bearing and Edge similar games, which, having played both, I entirely agree with. Even on a superficial basis, there’s little similarity, bar the viewpoint.

Compromise was almost reached in May with Mobigames saying they’d rename their game Edgy in some territories, but discussions broke down, culminating in Langdell registering that trademark himself in the USA. Here’s hoping the ‘macho posturing’ doesn’t lead to Edge being removed from the store again. The $4.99 effort is one of the finest titles we’ve played this month. [Edge App Store link]

Oh, how we all love you, Tim Langdell. You sit there on the IGDA (International Game Developers Association) board, and boast about your 30 years of experience in the gaming industry. And yet you seemingly spend your life suing the crap out of anyone with the audacity to use the word ‘edge’ in gaming, due to trademark ownership relating to your videogame company, EDGE Games.

For this reason, Mobigame’s Edge was pulled from the App Store in May (it’s now returned), and Langdell now has his sights set on console game Edge of Twilight (no, we’re not kidding, sadly). Unfortunately, he’s also not quite done with the Edge iPhone game.

On Twitter, Mobigame reported “Tim Langdell is threatening us again… is this love?”, and a report on FingerGaming notes that Mobigame’s David Papazien says Langdell’s now not only affirming his rights to the Edge trademark, but claiming Edge ripped off an ancient EDGE game, Bobby Bearing. Sorry for the italics, but this statement actually make me nearly choke on my cup of tea.

I’m somewhat oldish, and I remember playing Bobby Bearing. (I also remember paying ten quid for the cassette version and discovering that the idiots at EDGE had shipped it entirely without sound—thanks, Tim!) In fact, here’s a screen grab, taken from C64 gaming website Lemon64:

It's Bobby Bearing, a 1980s isometric arcade game!

It's Bobby Bearing, an 'isometric' arcade game from 1986!

And here’s Edge, taken from the Mobigame website:

Edge - a fun iPhone isometric game from 2009!

Edge - a fun iPhone isometric game from 2009!

On the face of it, you might, if you hadn’t actually played the games, argue that Langdell has a point. Both games use an axonometric projection viewpoint, commonly referred to as ‘isometric’ in the games industry. Also, both have you controlling a small geometric character around a blocky, retro-oriented videogame world where you can move reasonably freely in several directions.

But wait! I’m sure I’ve seen something like this before somewhere…

Hey, kids! It's Atari's Marble Madness, from 1984!

Hey, kids! It's Atari's Marble Madness, from 1984!

Oh, look! A game with an axonometric projection viewpoint, where you control a small geometric  character around a blocky, retro-oriented videogame world where you can move reasonably freely in several directions! From 1984! Plus, when you actually play Edge, you realise how little it has in common with Bobby Bearing (and, indeed, Marble Madness) anyway…

Having done some digging, it wouldn’t entirely shock us to discover that Langdell’s aggression and, well, ‘jerkness’ are in part down to Bobby Bearing Remix for iPod touch being on its way. But with Edge already being available and great, the fab Marble Madness due soon for Apple portables (and Atari’s iPod touch games being rather good) and Bobby Bearing these days being slightly less fun than being repeatedly punched in the face by someone wearing an extra-large boxing glove stuffed with a brick, we’d suggest, Tim, that you put your energy into actually making your old, tired IP into a decent game, rather than suing the perceived competition. And here’s another free tip: just try suing Atari over Marble Madness. (No, really, please do, because it’d be really funny and we’d love to see you try.)

Posted in Gaming, News, Opinions, iPhone | 30 Comments »

Apple Removes Popular EDGE Game from App Store on Trademark Claim

Edge, a way-cool game for iPhone and iPod Touch by Mobigame, has been removed from the iTunes App Store pending resolution of a trademark dispute being pressed by a guy named Tim Langdell, who claims to own worldwide rights to the use of the word ‘edge,’ at least in the realm of video gaming.

timlangdell.pngLangdell, whose company Edge Games last developed a video game in 1994, has a reputation in the gaming community as a ‘trademark troll’ and has gained the enmity of a number of gaming aficionados with his latest ploy against Mobigame.

The popular Edge title won the prestigious Milthon Award for Best Mobile Game in 2008 and is designated a Gold level game by Pocket Gamer.

The dispute, and Apple’s apparent policy of removing titles from the App Store at the whiff of legal action, make for a sad commentary on the revenue generated by app developers and what some are willing to do to exercise control over it.

[Daring Fireball]

Posted in Gaming, News, Top stories, iPhone, iPod Touch | 3 Comments »

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