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Review: Pixelmator 1.2

May 15th, 2008, Craig Grannell

The level of hype upon budget image-editor Pixelmator’s debut was such that it would have made a Hollywood marketing executive giddy with glee, but the glossy pretender to Photoshop’s throne (rather brazenly lifting much of Photoshop’s interface and many of its features) divided the Mac audience. Many were sucked in by Pixelmator’s semi-transparent palettes, relative ease-of-use, and occasionally useful interface animations. I wasn’t, deciding that its beauty was skin deep, and that Pixelmator had a hell of a lot to do if it had any chance of taking on Adobe’s powerhouse, or even its errant offspring, the takes-ages-to-be-released-for-Mac Photoshop Elements. Now, with Pixelmator hitting its second fairly major revision, I figured it was time to take another look. Frankly, I think I’ll wait until version 2.0 before I bother again.

To be fair to the Pixelmator team, new features have been added: the application now boasts rulers, guides, grids and snap settings, a curves tool, and a color balance tool—although one might argue they should have been present from the start. Some of the existing tools have been tarted up a little, and a polygonal lasso tool has mooched on in. Also, the translucent interface has been toned down. If you’ve not seen Pixelmator before, it’s largely dressed in a HUD-style skin, but rather than restricting this to dialogs or temporary palettes, you can even see through the document window background and title bar. Seriously, guys, this is a distraction, and while the new version is an improvement, we’d much prefer an option to turn off the transparency entirely.

However, despite these grumbles, Pixelmator is now fairly fully-featured (at least if you’re editing RGB imagery—inexplicably, there’s still no CMYK support), so why am I still pulling a sour face? Performance is the answer—or, rather, lack of performance. When using a low-cost image editor feels like a treacle-wading session, on a machine where even the bloatware that is Photoshop CS3 is pretty damn nippy, it’s time to throw in the towel. So, Pixelmator: you’ve got me beat. And if I have to make a recommendation, it’s this: Photoshop Elements 6 is only 20 bucks more than Pixelmator when grabbed from Amazon, and, when the current state of both applications is considered, Adobe’s effort is about 20 times better.

Pixelmator screen grab
This could almost be a real-time movie of how fast Pixelmator is sometimes.

Further information

Manufacturer: Pixelmator Team Ltd.
Price: $59
URL: pixelmator.com

Apple’s Boylston Street Store: Before and After

May 15th, 2008, Leander Kahney

Here’s the striking glass facade of Apple’s new megastore on Boston’s Boylston Street. The store opens later today (See IFOApplestore’s coverage of the overnight campout), but is being criticised for not blending with surrounding buildings.

But check the picture below, which shows the lot before Apple. Which do you prefer?

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Picture from Flickr
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Picture by Peter R. Wood

Boston’s New Apple Store Unveiled

May 13th, 2008, Leander Kahney

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On Flickr:

“I took a walk by the new apple store opening this thursday in boston, and they were pulling down the green monster covering.”

Via Digg.

Inside Steve’s Brain, New York Times Best Seller

May 12th, 2008, Leander Kahney

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Many thanks to everyone who bought Inside Steve’s Brain about Steve Jobs. Three weeks after release, Inside Steve’s Brain is a New York Times best seller. It’s number 28, hardcover nonfiction for the week of 5/11.

Gotta say, I’m super delighted.

Link.

You May Already Own the Most Powerful Portable Gaming Device

May 12th, 2008, Leigh McMullen

Okay so I’m breaking my own rule about not writing about the iPhone

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John Gruber’s article here, where he details the relative power of the iPhone as a computing platform, got me wondering how the god-phone’s specs lined up against my favorite portable device of all time, the Sony PlayStation Portable. Right now, the PSP is the premier portable gaming and entertainment platform, but once you check the specs of the two devices, it’s pretty clear that this is likely to change.

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From a pure specs perspective, the iPhone just slams the PSP. Of course, there is no telling how games will actually play, as they will have to compete for resources with all of the other things the iPhone does (like being a phone), but all in all it ought to be pretty respectable, and this is just iPhone v1. Expect the next generation of iPhone to have even more impressive specifications.

What, no er… uh… buttons you say?

Uh… yeah. That will tend to impact our ability to play any kind of action games on it.  But that’s not a hard problem to overcome, one need only look towards the Wii, and all the innovative ways they’ve used motion on that platform, to get a glimpse at how a creative bunch of developers might use multi-touch. Additionally, a gaming controller that the iPhone just snaps into and connects via iPod dock or Bluetooth, would be so easy to engineer, that someone has probably designed one in the time it took you to read this sentence.

Being the last guy on the planet not to own one of these, I’m actually pretty excited about the possibilities.  I live by one simple rule when it comes to gaming platforms, if you can play GTA on it, I’ll buy it. Are you listening, Rockstar?

Five Out of Six Viruses Prefer MS Office

May 11th, 2008, Leigh McMullen

Friends don’t let friends use Microsoft Office

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In doing some research (gasp! Say it ain’t so –ed) to substantiate what was apparently one of my more blasphemous remarks below, I did a quick search of the Kaspersky virus database and uncovered the following:

  1. Macro.Word97.Mdma
  2. Virus.MSExcel.Extras.a
  3. Virus.MSWord.Plain
  4. Virus.Multi.Esperanto.4733
  5. Virus.MSWord.Archfiend
  6. Virus.MSWord.Mdma

As I count them there are apparently 6 viruses in the Wild for OS X, and FIVE OF THEM use exploits found in Microsoft Office code (mostly macro-based). It is also interesting that the one NON-MS Office virus in the database was a cross platform virus that has uncertain attack vectors for the Macintosh. In full disclosure, it should be noted that these viruses seem to have been written for the previous version of Office, and I don’t know if they will affect Office 2008 or not. But since they are macro-based, they provide a great reminder to always, always, always disable macros in MS Office documents.

This seems to me to be the best advertisement for iWork you can get.

Note to “Enterprise” users: I know we’ve been suckered into using MS Office because of a need to remain “Compatible”.  I’ve found that I actually prefer working in iWork.  I use it more when I’m the creator of a document, and often even if I’m editing someone else’s work. On compatibility I also have yet to come across a document that iWork wouldn’t open, or that MS Office couldn’t use after being exported from iWork.

So I’m going to try an experiment, 30 Days without Office, and see how it shakes out. I’ll report back in a month.

Now if someone could just figure out a credible alternative to Entourage for exchange mail and scheduling, I’d be home free.

Review: Tangle 1.1.1

May 9th, 2008, Craig Grannell

I’m sure there’s a major discovery to be made in the world of science that would explain how my iPod headphones get tangled up so thoroughly and rapidly. It seems that no matter what cunning tricks I employ, nor how tidy I try to be, my headphones always appear in a knotted mess when I want to use them, which tends to make me angry on the scale of ‘want to kick a puppy’. Surprisingly, then, I really like Tangle, which, in a broad sense, is rather like untangling a set of iPod headphones or ten.

It’s safe to say that Tangle is gaming at its purest level. There are no characters or storylines. Instead, there are a bunch of green circles, connected with gray lines, displayed in an aesthetic manner that most 8-bit computers would have little trouble with. The idea is to drag the circles around until no lines are crossed, whereupon you’re provided with a jaunty little jingle, a time, and a means of accessing the next level (which has more lines to uncross).

Tangle isn’t rocket science—it has a kind of mindless quality that’s akin to Tetris. But as most people who’ve sampled Alexey Pajitnov’s classic will testify, it’s often the simplest games that are the most enduring. Although Tangle isn’t on a par with the Russian block-stacking game, and, frankly, is a little overpriced, it’s still a fun title to while away the odd half-hour. And despite the extremely basic visuals, on-screen feedback is clear, and the online leaderboard enables you to pit your capabilities against Tangle ninjas around the world.

Cult of Mac recommended

Tangle screen grab
If this reminds you of your iPod headphones, I sympathize. I really do.

Further information

Manufacturer: MC Hot Software
Price: $20
URL: mchotsoftware.com/tangle/

Used iPhones Worth $1,000 in Ukraine — Even Scratched Ones

May 8th, 2008, Leander Kahney

Victor Yuschenko, iPhone owner

Picture: The president of Ukraine, Viktor Yushenko, yakking on his iPhone. The iPhone is hot in the Slavic country. From iPhone Code.

Used iPhones are worth more than $1,000 in Ukraine, according to the Craigslist buyer who just purchased my slightly scratched iPhone for (get this) $350.

The buyer, named Claude, is heading to Ukraine next week on business and everyone he meets will ask him for an iPhone, he says. He’s sold dozens of iPhones, new and used: It doesn’t really matter.

In fact, I sold him two iPhones: a virgin 16-Gbyte model still sealed in its box, and my slightly worn day-to-day iPhone, an original 8-Gbyte model.

I got $850 for both phones — $500 for the new one (it retails for $500 + $40 tax) and $350 for the used iPhone (it sells new for $400 + $34 tax. I paid $600 minus a $100 rebate).

I felt pretty good until Claude told me he’ll be getting at least $1,000 for the used iPhone in Ukraine, and more for the new one. WTF! — thanks for telling me!

Still, it’s not all gravy. Claude says he has to keep the iPhones on his person when passing through customs, or they disappear from his luggage. Likewise the chargers, cords and everything else. Plus, he has to bribe every official he meets.

Claude wasn’t aware there’s a new iPhone model expected next month (which is why I’m selling). Not that it mattered. He says he’ll take all and any iPhones I can send his way.

Anyone want to get rid of their old iPhone?

Lines in NYC for First Gen iPhone

May 8th, 2008, Leander Kahney

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The lines are 30-people deep for an iPhone in NYC, Gizmodo reports. And that’s for the current generation iPhone — not version 2.0 excepted in a month.

Selling an iPhone on Craigslist — “No Receipt Needed, If You Know What I Mean”

May 8th, 2008, Leander Kahney

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It seems there’s lots of people desperate to get their hands on unopened iPhones — even a couple of weeks before older models are outdated.

A couple of months ago I bought a 16-Gbyte iPhone at the Apple Store, thinking I’d upgrade from my original 8-Gbyte iPhone. But then rumors of the iPhone 2.0 started catching fire, so I didn’t open it. With the release of a 3G iPhone looking likely in early June, I thought it better to wait.

Trouble is, I waited too long to return the unopened iPhone to the Apple Store, which has a two-week return policy. So earlier this week, I put it on Craigslist for $550 ($50 over retail) and crossed my fingers.

Boy, was I surprised. I’ve had several offers, many of them for the inflated price. Most of these buyers asked me if I had more than one phone.

The first offer came in just a few seconds after I posted the ad. The buyer, who I’m meeting this afternoon, wrote: “I will need as many as you have. no receipt needed if you know what I mean.”

The iPhone must be headed overseas. Apple has a policy limiting sales to five iPhones per customer — checked against their credit card.

I’ll be asking the buyer some questions this afternoon about his interest in buying multiple, unopened iPhones.

Link to “iPhone wanted” ads on SF Craigslist.

© Leander Kahney 2008

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